Well then you have a problem since there is a player DelosTate on s21 that does not have this gen on any of his units and that Hidden god skill has just appeared last week on his units. Our NG has been reporting this for almost a week as well. DelosTate has had the same gens for years and only last week did this "hidden god" skill appear on his units. It typically on triggers on his lvl 210 apocalypse artillery unit and his lvl 210 T90 Phoenix tank.
Reply to #754 @josuapark :
I do not understand, you are so quickly moving from topic to topic.
There is an officer, the name above is indicated, it is intended for the Apocaplipsis technique, any units with a skill has a special officer who adds only a certain% to the skill, and does not work separately. If you don’t understand something in the game, you don’t need to write everything off to an error or something else. just ask and find out what for what and how it works.
I asked what triggered this skill you told me the name of the gen that triggers this skill. If that gen is not on a unit how is it triggering this skill. Hence there appears to be a problem
Also if that officer is intended for the apocalypse arty then how is that skill still triggering on the T90 phoenix tank after the arty is dead
Reply to #757 @josuapark :
That's when I write that you do not understand the game completely, you write to me about the years of the game .. The player of DelosTate don't have T90 Phoenix, but the player have T90 Phoenix EX 210 - this unit has a certain skill.(Hidden God skill)
Hi, okay thanks for letting me know on the easter event. (perhaps a periodic (monthly?) bulletin board on events and works in progress would help matters like this?))
Anyone that has official status that can recieve sensitive information that cant really be made public would be good please.
well most games that have forums do allow for this kind of public infomation giving system. Not that anything has to be a certainty, but it does allow for a heads up on delays changes and times, would also gives us time for some preparations and give us players a single place to get info on a certain event from. (saves you from having to answer the same questions 10 times lol) a suggetion for the devs to consider.
Also i would like a private communication chanel to an official please
Regards the privacy issue, ive tried to send you a message from clicking your name here (another function i didnt know existed) but am unsure whether it reached you? it is potentially a very serious security flaw in this game, a matter of myself trying to help the community only. Let me know if you recieved that mail thank you
can anyone please advise me if my dog tag 1 drop items from previous top trade in event are worth keeping? I see that theres a top trade in on its way soon but the tag drops that will drop are numbered 2. Someone previously gave info to me on this but tbh he lies. a lot. in fact i'd have to test it if he told me water was wet. any info on this is appreciated.
How many numbers are there to tags? I played the last 3 top trade ins, all were # 1 tags, which lead me to stock up on tags so i now have 120.. i was unaware there might be different tags thinking i'll use them this time coming lol. (a noob mistake that cost me 400 gold - poor info available on the events tbh also..)
thanks in advance,,
hi, soooo, you're saying theyre no good this time for trade in event and i would have to wait untill trade in is run with tag #1's in the future? what do you mean by "We try not to return to items that have already been used"? not in recurring events will the drops be the same? if the numbers run sequentially and DO NOT reccur, then i would wait another 8 trade ins for tmy tags to have their number again? I'm assing whether theres any point me holding onto them lol
lol ok ummmm 3 things then...
1) why when i first began playing the game did the type of tags repeat 3 times over top trade ins? (leading me to believe that there was just 1 type and would be good to carry over untill i was ready to use them)
2) when we get to tag type 10,,,, then what? there wont be a reset to 1 then repeat of the process.
3) WHY are there different numbers? they serve the same function and are a bit unecessarily differenciated.
4) Any chance of having mine (and other players) tags converted if theyre no use without any fault of the players - this does tie into my suggestion that the game really would benefit if theres more info available on events items and general game mechanics/nuances/rules a game manual that covers this kinda thing if you like.. Thanks for your help as always,,
Reply to #781 @nikolai :
All other Dogtag will have a rollback time, it will be impossible to save them.
There is no mechanism in the game for items in these instances to be permanent.
Therefore, when necessary, we make changes to these instances
We are entitled to change items in these instances at any time when it will be necessary.
Players are free to decide whether to leave items from past instances or delete them.I repeat: if possible, we try not to repeat the same things.
P.S. Items change according to the updates that are introduced. If there are no updates for a long time, then the item in instances remains until a certain time.
ok i see why there was a run of three type 1 tags now. and of course acceed to the rights of change that the game has, but,,, my experience of the game from starting out doing my first second third trade in events was misleading, yes? should it be then, that to not cause loss to others like myself, that there be an area within this forum that explains the topic of events etc? Or maybe a fix to the update/trade in issue? This is not to gripe or try to get free stuff is simply to try to understand and correct a flaw.
Thanks,,
yes i know that now that you have explained it to me. but before you explained this to me there was no way of players knowing this was there? this was the point that i was making with the game.
Not to worry though, i wasnt ever expecting the game to accept responsibility for this. rather was simply asking that a misleading blind spot in the game be looked at for the benefit of other patrons of the game and the health of the game only. My efforts here are not unreasonable or off target. Most other browser games would be happy to converse with the players and get feedback from them, but hey ho i guess..
Maybe if there was more info on these things this wouldnt have happened?
thanks for you time.
what is the open resource? where to get this? i've not seen this before? i'm not wanting to fight with you, im simply trying to play the game. The feel that there is on many of the replies made here are deffensiveness and brusk replies. Sorry for pointing this out but that IS how it is. I have only tried to help and have questions answered (within the Q&A section of the official forum) by somebody - anybody.. theres so few people playing this game i doubt i'd ever get answered outside of official com lines.
A few years ago i looked at this game and quickly determined that it was a mess and barely playable at that time. little has changed 4 years later. This forum if you can call it that, is sadly poorly laid out, difficult to navigate with scarce resources provided to players. Most worryingly though, is the deffensive and borderline rude replies that are made to players of the game. this would never happen in most browser games and their support networks etc.. that needs urgent addressing. asap.
The feel is that too few people manage this game and the work they mostly do is micro managing the money aspect of the game with the customer experience/care elements sadly neglected.
Again this is not to be rude or to be disruptive rather it is again my experience of the game presented to you for reflection if customer feed back is a matter that the game developers are interested in? (make that my "question" for this post).
And the questions i made regards the info not being available for events that led to one of your players losing a large amount of premium items (gold) in game - stands.
thank you for your time regards,
Reply to #791 @nikolai :
An open resource of the game is the forum. I am the official person at the Forum, i.e. person with the nickname admin
We solve all the questions that arise for players. (to the extent possible, of course)
The game has a balance between the free player and the player who is the sponsor, although even if complaints are received from the sponsors players that a free players play almost at the level with them. There are no such opportunities as we have for free players in any game.
Feedback is your communication with me through the forum.
I already gave the answer to your question, the items in instances are not permanent, we change them when necessary. Also, we do not encourage players to attend instances WITHOUT the trade-in event.
Any committed actions and decisions made by the player for his own account remain on the responsibility of the player and only.
Yes and i said i accepted that it is the games perogative to change in game items as they see fit.. But the question i was raising was, there was no way of a new player knowing that there were more than one type of item and that they were not interchangeable or had a count down timer on them
(keep the gold idc about freemium stuff anyway - enjoyment of the game is the point we are focussed on, not the money...)
I was driving at there being a need for your patrons, paying or free, (there would be no paying browser games without the free traffic that comes with it.) to be better advised and informed of events and in game items etc. this was simply an idea that sprung from a major flaw in the game that led to a player losing premium items & who dared to ask what had happened to his game - check the start of this conversation if you need refreshing on that. Again i am sorely dissapointed in the game (not at the loss of items but the fact this interaction has soured and probably fallen on deaf ears).
regards
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